WINC WHITEPAPER
  • πŸ“š1.0 Abstract
  • πŸ’‘2.0 Manifesto
  • ❓3.0 Problem Overview
  • ⁉️4.0 Criteria for a solution
  • πŸ—οΈ5.0 Features and functions of Winc
  • πŸ’±6.0 Economics: Structural dynamics of Winc’s economic system
  • πŸŽ‡6.1 Value proposition for sports bettors
  • 🦯6.2 Value proposition for holders of WΔ°NC
  • πŸ’Ώ6.3 Value proposition for the sports betting industry
  • πŸ“€6.4 Value to investors
  • βš–οΈ7.0 Betting Engine & Technical Architecture
  • ⚽7.1 Head to Head Betting Process
  • 🀹7.2 Multi User betting
  • ⛓️7.3 Peerless Direct Chain betting
  • βš’οΈ7.4 Creating and Resolving events
  • ⏲️7.5 Time Related Conditions (Atomic Pairing)
  • 🀺7.6 Activating an Oracle Masternode
  • πŸ“½οΈ7.7 Promotion queue
  • πŸ“Ό7.8 Demotion
  • βš–οΈ7.9 Governance
    • πŸ“‡7.9.1 Payout dispute
    • πŸ“”7.9.2 Penalized nodes
    • πŸ““7.9.3 Oracle Masternode voting
    • πŸ“°7.9.4 Potential network threats
  • 🏈8.0 Sports data Feeds
  • ⛓️8.1 Network Add-ons & Enhancements
  • 🐌8.2 Scalability
  • πŸ’²8.3 Fee Structure
  • πŸ…8.4 Supported Leagues
  • πŸ’Ή9.0 TOKENOMICS
  • πŸ›£οΈ9.1 ROADMAP
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7.3 Peerless Direct Chain betting

In the final phase of major development of the token, Winc gives the player the option to forgo looking for a match and bet directly against the chain, using the chain itself to take their bet automatically. The fee for this transaction is 6 percent. 3% of the fee goes to the Oracle that processes the request and 3% is automatically burned. Here is the Flow of a multiple user bet from start to finish.

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Last updated 1 year ago

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